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  • Rock Golem
  • Rock Golem

Rock Golem

  • Posted on: June 8, 2014
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After teaching myself how to sculpt last year, I embarked a new challenge: 3D modeling and sculpt. My first choice for software was ZBrush since I heard that is probably the best transition for sculptors. My friend Mark Ehlen has been an enormous help, he has taught me a lot of the technical stuff and interface in Zbrush. Check his portfolio at therealmarkehlen.portfoliobox.me/personal-work.

Well this is my Rock Golem that I sculpted starting with a sphere.

Screen Shot 2014-05-31 at 9.59.47 PM


And after some finals touches in ZBrush I exported it to Photoshop and gave it a texture and an epic environment.